• Vik
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      1011 months ago

      Kind of sad how the proprietor of DirectX owns one of the best Vulkan API game engine implementations in the industry.

        • Vik
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          11 months ago

          It’d be telling if later iterations of idtech (should it continue to develop) switch away from Vulkan on desktops.

          Would be a difficult move considering how ruthlessly performant it is at present.

          • kingthrillgore
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            310 months ago

            It may be but the engine team is mostly Ex-Crytek folks carrying over from Carmack’s work with OpenGL. Even the Raytracing support is just a Vulkan Extension. They could change gears.