Carighan Maconar to Games@lemmy.worldEnglish • 11 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square45fedilinkarrow-up1748arrow-down14file-text
arrow-up1744arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar to Games@lemmy.worldEnglish • 11 months agomessage-square45fedilinkfile-text
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-square@Gabu@lemmy.worldlinkfedilinkEnglish6•11 months agoOf course they did. Godot is a freaking dream for most game genres.
Of course they did. Godot is a freaking dream for most game genres.