Carighan Maconar to Games@lemmy.worldEnglish • 11 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square45fedilinkarrow-up1748arrow-down14file-text
arrow-up1744arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar to Games@lemmy.worldEnglish • 11 months agomessage-square45fedilinkfile-text
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-square@dtrain@lemmy.worldlinkfedilinkEnglish9•edit-211 months agoNo mention of Epic in Godot’s transparency report.
minus-square@pycorax@lemmy.worldlinkfedilinkEnglish7•11 months agoOh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.
No mention of Epic in Godot’s transparency report.
Oh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.