alyaza [they/she]M to Gaming@beehaw.orgEnglish • 1 year agoStardew Valley Expanded exceeded its creator’s wildest dreamswww.polygon.comexternal-linkmessage-square49fedilinkarrow-up1164arrow-down10
arrow-up1164arrow-down1external-linkStardew Valley Expanded exceeded its creator’s wildest dreamswww.polygon.comalyaza [they/she]M to Gaming@beehaw.orgEnglish • 1 year agomessage-square49fedilink
minus-square@t3rmit3@beehaw.orglinkfedilink32•1 year agoSome people seem to think that 3 years (from when AAA companies normally drop their first teaser until release) is the full game development lifecycle duration, and anything past that must be abandoned.
minus-squareall-knight-partylinkfedilink7•1 year agoShit, Katana Zero took 6 years to develop, and it’s “just” pixel art, but it came out fantastic. You just never know either way.
minus-square@abir_vandergriff@beehaw.orglinkfedilink3•1 year agoI want part 2 like, yesterday. It’s such a good game, I’d play it day 1 no question.
Some people seem to think that 3 years (from when AAA companies normally drop their first teaser until release) is the full game development lifecycle duration, and anything past that must be abandoned.
Shit, Katana Zero took 6 years to develop, and it’s “just” pixel art, but it came out fantastic. You just never know either way.
I want part 2 like, yesterday. It’s such a good game, I’d play it day 1 no question.
The impatience of Man