@Edgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish • 2 years agoTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comexternal-linkmessage-square259fedilinkarrow-up1434arrow-down123file-text
arrow-up1411arrow-down1external-linkTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.com@Edgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish • 2 years agomessage-square259fedilinkfile-text
minus-square@Edgelord_Of_Tomorrow@lemmy.worldOPlinkfedilinkEnglish-3•2 years agoYou’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
minus-square@avater@lemmy.worldlinkfedilinkEnglish5•edit-22 years agoohhhh so IT DOES affect performance at all 😱
minus-square@regbin_@lemmy.worldlinkfedilinkEnglish1•edit-22 years agoOnly if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.
You’re being disingenuous mate. On a machine with adequate VRAM there is zero performance difference.
ohhhh so IT DOES affect performance at all 😱
Only if you run out of VRAM. If there’s sufficient VRAM the frame rate barely changes between Lowest and Highest texture quality.