stopthatgirl7 to Gaming@beehaw.org • 2 years agoThe Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’www.forbes.comexternal-linkmessage-square143fedilinkarrow-up1738arrow-down10file-text
arrow-up1738arrow-down1external-linkThe Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’www.forbes.comstopthatgirl7 to Gaming@beehaw.org • 2 years agomessage-square143fedilinkfile-text
If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.
minus-square@EremesZorn@beehaw.orglinkfedilink16•2 years agoI think, with 700k concurrent players, we need to recognize cRPGs may not be as niche as we previously thought. However, your point stands: this isn’t going to hurt anyone’s revenue from MTX.
minus-square@Diplomjodler@feddit.delinkfedilink5•2 years agoCompared to the hundreds of millions that play mobile pay to win games, that’s still niche.
I think, with 700k concurrent players, we need to recognize cRPGs may not be as niche as we previously thought. However, your point stands: this isn’t going to hurt anyone’s revenue from MTX.
Compared to the hundreds of millions that play mobile pay to win games, that’s still niche.