@simple@lemm.ee to Games@lemmy.worldEnglish • 4 months agoYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.comexternal-linkmessage-square63fedilinkarrow-up1266arrow-down12file-text
arrow-up1264arrow-down1external-linkYakuza creator Nagoshi says the era of game size being most important is coming to an endwww.videogameschronicle.com@simple@lemm.ee to Games@lemmy.worldEnglish • 4 months agomessage-square63fedilinkfile-text
minus-square@demizerone@lemmy.worldlinkfedilinkEnglish7•edit-24 months agoI was excited by Tears of the Kingdom but when I opened up the underground area I passed. That game is the biggest open world I have not experienced.
minus-square@BaroqueInMind@lemmy.onelinkfedilinkEnglish3•4 months agoThe Depths are really boring anyways, and felt like an afterthought
I was excited by Tears of the Kingdom but when I opened up the underground area I passed. That game is the biggest open world I have not experienced.
The Depths are really boring anyways, and felt like an afterthought