It’s called the dark ages for a lack of records. Not sure where you’re trying to go with this argument.
It’s called the dark ages for a lack of records. Not sure where you’re trying to go with this argument.
Any platform that offers some reach will swiftly ban you permanently if you do that.
That‘s not how projects or marketing work most of the time, however. Nintendo is known to use project names throughout development. They have a schedule for each and every step and the recent leaks have turned things upside down for sure.
The reveal itself looks incredibly rushed. I suspect they hastily whipped up a quick animation in Blender by using some simple modifiers and clever editing. It has “Make a product animation in Blender” Youtube tutorial written all over it, if that makes sense. I kind of love it, but it’s not very Nintendo-like and neither is the name.
I think the huge critical acclaim of Astrobot was also a very important lesson for them to learn. People often seem to glance over this recently.
I‘m assuming they debated about it until the very last second until they settled with the safest option. The leaks probably accelerated things a lot towards the end and it might’ve been called something different entirely if they had more time to agree on a name.
I know most people here won’t even know what I’m talking about but going by the title I thought this is about Youtube’s own Gaming platform. You know, one of those side tabs that you never click but is still there. So yeah I’d suggest to edit the title to make it more clear what the video is about. Something like “Game journalism/let’s play culture” would make it more clear.
Larian also sold 30% to Tencent because they needed more money. Games can get super expensive quick.
The guy has all the resources to rekindle that flame by organizing game jams for example. I am sure he‘ll think much more positively about the whole thing a couple years from now when he realized opportunities granted by his success. Either that or he’ll go down the Notch route but I don’t think he’ll be that kind of stupid rich.
It‘s likely a japanese patent so I doubt Nintendo can sue Rockstar.
And the AoE franchise tried that at least twice and failed.
Foreign corporations are much more aggressive about harvesting data than the German government so you should think twice about using their products in the first place. Most of the time the German government is under fire for privacy concerns it’s because they trusted products from Microsoft or Huawei and the like.
Well the entity is the government. You know, the guys who create your ID in the first place. It’s not perfect but it’s the best one I could conceive.
When they were asked to implement age verification in Germany, they simply pulled anything off their platform in the country that would require it instead. Mind you Germany has a system that makes age verification anonymous so if privacy concerns you, you could just implement it. (Almost no platform does because they want your data though.)
Valve doesn’t want to touch age verification with a 10 yard stick and that tells me it is probably the way to go here. Because once they have it, the path for more regulations is clear.
I have to say I very much prefer the combat system in OS as it feels much more natural and less restrictive than the DnD combat in BG3. Of course the latter has far more content, but I’m looking forward to Larian’s next game where they can finally go wild again and do things they want exactly the way they want.
I honestly expected TGA to be more tone deaf and not address it at all after speeches about the „golden era for gaming“ from previous years. The entire award show is a PR stunt anyway. At least this single award spreads some awarenes and reminds us layoffs aren‘t just a number, but real people.
You can‘t even rate early access games for obvious reasons. Nominating it for GOTY is just silly and potentially very awkward for the devs.
That couldn’t be further from the truth. Mutliplayer games are a huge undertaking because you have no choice but to develop and test for any possible individuality and keep pushing new patches so the game can keep running smoothly. Not to speak of server costs and complex match making systems that typically come with it. No, multiplayer games are hard to make and they’re rarely ever finished.
China mad Japan won in American awards. You love to see it.
They’re not looking into blatant gambling in AAA titles, of course they won’t take a closer look into an indie game. They’re completely useless.
It‘s a decent remaster but after I‘ve learned about human rights violations in the studios in Indonesia that worked on this and other recent Microsoft titles… Cool but I think I‘m good.